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Demo 2 - Executing a Data App

Game Data App (Solution)

In this exercise you will finalize a Game Data App adding the Page 3-Form and Page 4-Dashboard. You will practice the creation of a component, view customization using CSS, the configuration of the Flow Chart View and the creation of a simple interactive dashboard.

Step 8. DeploymentDeploy this workflow to KNIME Server and run it via WebPortal1. Right click the workflow in the KNIME Explorer and select Upload toServer or Hub.2. Make sure to reset the workflow before upload3. Right click the deployed workflow and Select Open > In WebPortal Page 4aShow an interactive dashboard with game statistics Page 1Set up the match Page 2Play the game Page 3Show match results and collect user feedback Session 3 - Building and Deploying a WebPortal Data AppIn this exercise you will finalize a Game Data App adding the Page 3-Form and Page 4-Dashboard. You will practice the creation ofa component, view customization using CSS, the configuration of the Flow Chart View and the creation of a simple interactivedashboard. The first two pages are already configured. Page 1 shows a Welcome page while setting up the game session, and Page 2 let theuser play the game (3 iterations) (Optional) Page 4b Step 7. Validate user input dataYou want to check whether the user entered valid data or just left the defaultentries.1. With a Row Filter node, remove the entry if the email address is" example@email.com" (default)2. Define a conditional path by adding an Empty Table Switch node.3. Connect the first port of the Empty Table Switch node (non-empty table) toPage 4a - the user sees the dashboard4. Connect the second port of the Empty Table Switch node (empty table) toPage 4b - the user sees an error message check if emailchanged from defaultDashboardSelect image andnames columnsForm Welcome Counting Loop Start Row Filter Variable Loop End Empty Table Switch Table Rowto Variable Page 4b -Error Message Page 4a Play Page 3 Step 8. DeploymentDeploy this workflow to KNIME Server and run it via WebPortal1. Right click the workflow in the KNIME Explorer and select Upload toServer or Hub.2. Make sure to reset the workflow before upload3. Right click the deployed workflow and Select Open > In WebPortal Page 4aShow an interactive dashboard with game statistics Page 1Set up the match Page 2Play the game Page 3Show match results and collect user feedback Session 3 - Building and Deploying a WebPortal Data AppIn this exercise you will finalize a Game Data App adding the Page 3-Form and Page 4-Dashboard. You will practice the creation ofa component, view customization using CSS, the configuration of the Flow Chart View and the creation of a simple interactivedashboard. The first two pages are already configured. Page 1 shows a Welcome page while setting up the game session, and Page 2 let theuser play the game (3 iterations) (Optional) Page 4b Step 7. Validate user input dataYou want to check whether the user entered valid data or just left the defaultentries.1. With a Row Filter node, remove the entry if the email address is" example@email.com" (default)2. Define a conditional path by adding an Empty Table Switch node.3. Connect the first port of the Empty Table Switch node (non-empty table) toPage 4a - the user sees the dashboard4. Connect the second port of the Empty Table Switch node (empty table) toPage 4b - the user sees an error message check if emailchanged from defaultDashboardSelect image andnames columnsForm Welcome Counting Loop Start Row Filter Variable Loop End Empty Table Switch Table Rowto Variable Page 4b -Error Message Page 4a Play Page 3

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