StreamableKNIME Image Types and Nodes version 126.96.36.199007201523 by University of Konstanz
Watershed algorithms. The watershed algorithm segments and labels an image using an analogy to a landscape. The image intensities are turned into the z-height of the landscape and the landscape is "filled with water" and the bodies of water label the landscape's pixels. Here is the reference for the original paper:
Lee Vincent, Pierre Soille, Watersheds in digital spaces: An efficient algorithm based on immersion simulations, IEEE Trans. Pattern Anal. Machine Intell., 13(6) 583-598 (1991)
Watersheds are often performed on the gradient of an intensity image or one where the edges of the object boundaries have been enhanced. The resulting image has a depressed object interior and a ridge which constrains the watershed boundary.
Mode how to handle the selected column. The processed column can be added to a new table, appended to the end of the table, or the old column can be replaced by the new result
To use this node in KNIME, install KNIME Image Processing from the following update site:
You want to see the source code for this node? Click the following button and we’ll use our super-powers to find it for you.
Do you have feedback, questions, comments about NodePit, want to support this platform, or want your own nodes or workflows listed here as well? Do you think, the search results could be improved or something is missing? Then please get in touch! Alternatively, you can send us an email to firstname.lastname@example.org, follow @NodePit on Twitter, or chat on Gitter!
Please note that this is only about NodePit. We do not provide general support for KNIME — please use the KNIME forums instead.