IconFarkle - Roll Statistics 

A workflow to generate all possible dice combinations in the game of Farkle and produce statistics about which ones score.

IconFarkle - Run Evolution 

A genetic algorithm that runs several generations of genetic evolution to evolve an effective Farkle player strategy.

IconFarkle - Run Evolution 

A genetic algorithm that runs several generations of genetic evolution to evolve an effective Farkle player strategy.

Icon3. Java IF & Tables 

<p><strong>Java IF &amp; Tables</strong></p><p>This workflow implements an example of an automated if switch to control workflow execution using the […]

Icon3. Java IF & Tables 

<p><strong>Java IF &amp; Tables</strong></p><p>This workflow implements an example of an automated if switch to control workflow execution using the […]

IconFarkle - Create Player Template 

A workflow to generate a template for a Farkle player’s decision table. The template is simply all possible rolls that scores points.

Icon3. Java IF & Tables 

JAVA IF Tables The goal of this workflow is to scale price differently for four-door cars (1/100) and two-door cars (1/50). The choice 4-door or 2-door […]

Icon3. Java IF & Tables 

JAVA IF Tables The goal of this workflow is to scale price differently for four-door cars (1/100) and two-door cars (1/50). The choice 4-door or 2-door […]

Icon3. Java IF & Tables 

The goal of this workflow is to scale price differently for four-door cars (1/100) and two-door cars (1/50). The choice 4-door or 2-door is made in the […]

Icon3. Java IF & Tables 

JAVA IF Tables The goal of this workflow is to scale price differently for four-door cars (1/100) and two-door cars (1/50). The choice 4-door or 2-door […]